In later documents this is generally referred to Strategic Conquest 2.0. Strategic Conquest Plus was released in 1986. The first published version appears to have been in 1984, sometimes attributed incorrectly to John L. Strategic Conquest was first developed in 19 by Peter Merrill on an Apple Lisa for the Apple Macintosh. Though the game has not been updated since 1998, it is fully compatible with Macintosh System Software from 6 to 9, and is also playable under the Classic environment included with PowerPC versions of Mac OS X up to Mac OS X v10.4. It can be played against the computer, or by two human players taking turns on one machine or two machines connected over an AppleTalk network. It differed from Empire in a number of details, most notably its system for creating the game map. Victory is achieved when all enemy cities have been conquered or when either player surrenders. The world is divided into islands that contain cities that can be captured to produce military units. Like Empire, the player's objective in Strategic Conquest is to defeat the enemy and conquer the world. Delta Tao Software took over distribution for later Classic Mac OS releases. It was written by Peter Merrill for the Apple Macintosh and released in 1984 by PBI Software, and later ported to the Apple II in 1986. Strategic Conquest is a turn-based strategy game based on the wargame Empire.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |